INTO THE DEEP : explanation of the FTC 2024 game

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The rules of the game for the First Tech Challenge 2024-2025

The presentation video

Beneath the ocean’s surface lie our planet’s most complex ecosystems, full of life and potential for exploration and learning, where every inhabitant has a role to play in building a thriving environment. This season, FIRST Tech Challenge teams will plunge their robots into the depths of the ocean to explore the unknown and reveal its wonders.




Les contraintes

  1. Starting configuration Robot volume must not exceed 18" x 18" x 18" (45.7 cm x 45.7 cm x 45.7 cm),
  2. In game configuration, there is no vertical limit,
  3. In game configuration, the horizontal size limit is 20" x 42" (50.8 cm x 106.7 cm),
  4. There’s no limit to the robot’s mass,
  5. The volume of the SAMPLES is 3.5" x 1.5" x 1.5" (8.9 cm x 3.8 cm x 3.8 cm),
  6. The robot can only handle one game element, SAMPLE or SPECIMEN, at a time in all phases of the game,
  7. Height of plastic SPECIMENS hanging bars : LOW CHAMBER is 13" (33 cm) and HIGH CHAMBER is 26" (66 cm),
  8. The diameter of the hanging bars for SPECIMENS is 1.05" (2.7 cm),
  9. Height of robot’s aluminum grab bars : LOW RUNG is 20" (50.8 cm) and HIGH RUNG is 36" (91.4 cm),
  10. The diameter of the robot’s attachment bars is 1" (2.5 cm),
  11. The height of the barriers (weirs) is 2" (5.1 cm),
  12. An ASCENT ZONE is an area reserved for robots of the same alliance during the last 30 seconds of the game,
  13. Basket pouring height : LOW BASKET is 25.75" (65.4 cm) and HIGH BASKET is 43" (109.2 cm),
  14. ROBOTS must be outside the SUBMERSIBLE ZONE when they begin their ascent but can tip inside during ascent,
  15. A main power switch (type REV-31-1387) must control all power supplied by the robot’s battery,
  16. The switch must be easily accessible to all and marked with a nearby label measuring at least 2.5" x 1" (6.4 cm x 2.5 cm),
  17. For the final ascent, the robot must start climbing from outside the SUBMERSIBLE ZONE,
  18. To be considered hooked to the HIGH RUNG, the robot must be fully supported by the HIGH RUNG and completely above the LOW RUNG at the end of the match.

The 3D PLAYING FIELD